Game maker studio 2 play animation once

broken image
broken image

These poses can then be turned into animation key-frames, and in turn you interpolate the bone positions between each key-frame to create a smooth and very natural looking animation. The idea behind this is that you create a base ' skeleton' and then move the ' bones' to create poses.

broken image
broken image

A very powerful tool for creating naturalistic sprites is to create them using skeletal animation.

broken image